Abstract:Deep Research Agents have shown strong capability in multi-step information retrieval, reasoning, and long-form report generation, but existing benchmarks and systems remain predominantly text-centric, with limited evaluation of whether visual elements are factually reliable and well aligned with the surrounding analysis. To address this gap, we introduce TVIR (Text--Visual Interleaved Report Generation), which includes TVIR-Bench, a benchmark of 100 expert-curated multimodal deep research tasks that require visual elements to serve specific analytical sub-goals, and TVIR-Agent, a hierarchical multi-agent framework that serves as a strong baseline for constructing outlines, retrieving images, generating charts with traceable sources, and composing reports through context-aware sequential writing. We further develop a dual-path evaluation framework that combines Textual Assessment and Visual Assessment. Experiments across nine deep research systems show that TVIR-Agent achieves strong overall performance, underscoring the importance of explicit multimodal design and evaluation for evidence-driven report generation.
Abstract:Abundant procedural knowledge on the Web holds great potential for helping agents solve long-horizon tasks. However, such knowledge is often multimodal, heterogeneous, noisy, and implicitly assumes human executors, making it difficult to use directly as the skills required by agents. To bridge the gap between human-oriented guides and agent-executable skills, we formalize this problem as guide-to-skill learning: converting in-the-wild guides into executable skills and continuously improving them from trajectories observable to the agent. To evaluate the capability of existing agents on this task, we introduce MMG2Skill-Bench, the first benchmark designed for this problem. We further propose MMG2Skill, a closed-loop framework that compiles guides into editable skills, conditions a fixed vision-language model (VLM) agent on these skills during execution, and revises the skills from trajectory-level root-cause feedback without using benchmark scores. Across GUI control, open-ended gameplay, and strategic card play with six VLM backbones, MMG2Skill consistently outperforms vanilla baseline agents in every model-domain setting, achieving macro-average gains of +12.8 to +25.3 percentage points across backbones. Ablation studies show that directly prompting agents with raw guides can degrade performance, while both structured skill construction and trajectory-driven revision are necessary for the observed improvements. On success-inferable tasks, analyzer-based early stopping further prevents late-stage performance regressions and saves 25%-53% of attempts when the success signal is properly calibrated.
Abstract:Deep-research agents solve tasks through long trajectories of search, tool use, evidence inspection, and answer synthesis. Evaluation based on final answers shows whether an agent succeeds, but not which parts of the trajectory make the answer unreliable. We study span-level error localization for deep-research agents. We collect 2,790 real trajectories from two agent frameworks, three backbone models, and three benchmarks, convert raw logs into semantic spans, and annotate harmful error spans through LLM-assisted expert review. From these annotations, we build TELBench, a 1,000-instance benchmark for identifying error spans among normal exploration, failed searches, tentative hypotheses, and harmless noise. We further propose DRIFT, a claim-centric auditing framework that tracks agent claims, checks their support in trajectory evidence, and marks spans where unsupported or conflicting claims affect the answer path. Experiments across model families and auditing frameworks show that DRIFT improves span-level error localization and first-error accuracy by up to 30 percentage points. Our work provides a process-level view of reliability in deep-research agents.
Abstract:Financial markets are inherently non-stationary, driven by complex interactions among macroeconomic regimes, microstructural frictions, and behavioral dynamics. Building quantitative strategies that remain profitable demands the continuous coupling of factor discovery, regime-adaptive selection, and risk-constrained execution. Prevailing approaches, however, optimize these components under static or isolated assumptions. Factor mining frameworks typically treat alpha discovery as a one-time search process, implicitly assuming that factor efficacy persists across market regimes. Execution-oriented systems often adopt role-playing agent architectures that simulate anthropomorphic trading committees, introducing behavioral noise rather than systematic rationality. Consequently, a fully automated, rationality-driven framework unifying a coherent quantitative pipeline remains absent. We introduce AlphaCrafter, a full-stack multi-agent framework that closes this gap through a continuously adaptive factor-to-execution pipeline, designed to track and respond to evolving market conditions without manual intervention. AlphaCrafter operates via three specialized agents: a Miner that continuously expands the factor pool via LLM-guided search, a Screener that assesses prevailing market conditions to construct regime-conditioned factor ensembles, and a Trader that translates these ensembles into quantitative strategies under explicit risk constraints. Together, these three agents form a closed-loop cross-sectional trading system that adapts holistically to evolving market dynamics. Extensive experiments on CSI 300 and S&P 500 demonstrate that AlphaCrafter consistently outperforms state-of-the-art baselines in risk-adjusted returns while exhibiting the lowest cross-trial variance, confirming that integrated and adaptive factor-to-execution design yields robust trading performance.
Abstract:Model distillation is a primary driver behind the rapid progress of LLM agents, yet it often leads to behavioral homogenization. Many emerging agents share nearly identical reasoning steps and failure modes, suggesting they may be distilled echoes of a few dominant teachers. Existing metrics, however, fail to distinguish mandatory behaviors required for task success from non-mandatory patterns that reflect a model's autonomous preferences. We propose two complementary metrics to isolate non-mandatory behavioral patterns: \textbf{Response Pattern Similarity (RPS)} for verbal alignment and \textbf{Action Graph Similarity (AGS)} for tool-use habits modeled as directed graphs. Evaluating 18 models from 8 providers on $τ$-Bench and $τ^2$-Bench against Claude Sonnet 4.5 (thinking), we find that within-family model pairs score 5.9 pp higher in AGS than cross-family pairs, and that Kimi-K2 (thinking) reaches 82.6\% $S_{\text{node}}$ and 94.7\% $S_{\text{dep}}$, exceeding Anthropic's own Opus 4.1. A controlled distillation experiment further confirms that AGS distinguishes teacher-specific convergence from general improvement. RPS and AGS capture distinct behavioral dimensions (Pearson $r$ = 0.491), providing complementary diagnostic signals for behavioral convergence in the agent ecosystem. Our code is available at https://github.com/Syuchin/AgentEcho.
Abstract:Large language models are rapidly evolving into interactive coding agents capable of end-to-end web coding, yet existing benchmarks evaluate only narrow slices of this capability, typically text-conditioned generation with static-correctness metrics, leaving visual fidelity, interaction quality, and codebase-level reasoning largely unmeasured. We introduce WebCompass, a multimodal benchmark that provides unified lifecycle evaluation of web engineering capability. Recognizing that real-world web coding is an iterative cycle of generation, editing, and repair, WebCompass spans three input modalities (text, image, video) and three task types (generation, editing, repair), yielding seven task categories that mirror professional workflows. Through a multi-stage, human-in-the-loop pipeline, we curate instances covering 15 generation domains, 16 editing operation types, and 11 repair defect types, each annotated at Easy/Medium/Hard levels. For evaluation, we adopt a checklist-guided LLM-as-a-Judge protocol for editing and repair, and propose a novel Agent-as-a-Judge paradigm for generation that autonomously executes generated websites in a real browser, explores interactive behaviors via the Model Context Protocol (MCP), and iteratively synthesizes targeted test cases, closely approximating human acceptance testing. We evaluate representative closed-source and open-source models and observe that: (1) closed-source models remain substantially stronger and more balanced; (2) editing and repair exhibit distinct difficulty profiles, with repair preserving interactivity better but remaining execution-challenging; (3) aesthetics is the most persistent bottleneck, especially for open-source models; and (4) framework choice materially affects outcomes, with Vue consistently challenging while React and Vanilla/HTML perform more strongly depending on task type.
Abstract:Deep Research Agents (DRAs) aim to solve complex, long-horizon research tasks involving planning, retrieval, multimodal understanding, and report generation, yet their evaluation remains challenging due to dynamic web environments and ambiguous task definitions. We propose DR$^{3}$-Eval, a realistic and reproducible benchmark for evaluating deep research agents on multimodal, multi-file report generation. DR$^{3}$-Eval is constructed from authentic user-provided materials and paired with a per-task static research sandbox corpus that simulates open-web complexity while remaining fully verifiable, containing supportive documents, distractors, and noise. Moreover, we introduce a multi-dimensional evaluation framework measuring Information Recall, Factual Accuracy, Citation Coverage, Instruction Following, and Depth Quality, and validate its alignment with human judgments. Experiments with our developed multi-agent system DR$^{3}$-Agent based on multiple state-of-the-art language models demonstrate that DR$^{3}$-Eval is highly challenging and reveals critical failure modes in retrieval robustness and hallucination control. Our code and data are publicly available.
Abstract:Code agents are advancing rapidly, but debugging them is becoming increasingly difficult. As frameworks orchestrate parallel tool calls and multi-stage workflows over complex tasks, making the agent's state transitions and error propagation hard to observe. In these runs, an early misstep can trap the agent in unproductive loops or even cascade into fundamental errors, forming hidden error chains that make it hard to tell when the agent goes off track and why. Existing agent tracing analyses either focus on simple interaction or rely on small-scale manual inspection, which limits their scalability and usefulness for real coding workflows. We present CodeTracer, a tracing architecture that parses heterogeneous run artifacts through evolving extractors, reconstructs the full state transition history as a hierarchical trace tree with persistent memory, and performs failure onset localization to pinpoint the failure origin and its downstream chain. To enable systematic evaluation, we construct CodeTraceBench from a large collection of executed trajectories generated by four widely used code agent frameworks on diverse code tasks (e.g., bug fixing, refactoring, and terminal interaction), with supervision at both the stage and step levels for failure localization. Experiments show that CodeTracer substantially outperforms direct prompting and lightweight baselines, and that replaying its diagnostic signals consistently recovers originally failed runs under matched budgets. Our code and data are publicly available.
Abstract:The widespread adoption of reinforcement learning-based alignment highlights the growing importance of reward models. Various benchmarks have been built to evaluate reward models in various domains and scenarios. However, a significant gap remains in assessing reward models for long-form generation, despite its critical role in real-world applications. To bridge this, we introduce Long-form RewardBench, the first reward modeling testbed specifically designed for long-form generation. Our benchmark encompasses five key subtasks: QA, RAG, Chat, Writing, and Reasoning. We collected instruction and preference data through a meticulously designed multi-stage data collection process, and conducted extensive experiments on 20+ mainstream reward models, including both classifiers and generative models. Our findings reveal that current models still lack long-form reward modeling capabilities. Furthermore, we designed a novel Long-form Needle-in-a-Haystack Test, which revealed a correlation between reward modeling performance and the error's position within a response, as well as the overall response length, with distinct characteristics observed between classification and generative models. Finally, we demonstrate that classifiers exhibit better generalizability compared to generative models trained on the same data. As the first benchmark for long-form reward modeling, this work aims to offer a robust platform for visualizing progress in this crucial area.
Abstract:Recent deep research agents primarily improve performance by scaling reasoning depth, but this leads to high inference cost and latency in search-intensive scenarios. Moreover, generalization across heterogeneous research settings remains challenging. In this work, we propose \emph{Search More, Think Less} (SMTL), a framework for long-horizon agentic search that targets both efficiency and generalization. SMTL replaces sequential reasoning with parallel evidence acquisition, enabling efficient context management under constrained context budgets. To support generalization across task types, we further introduce a unified data synthesis pipeline that constructs search tasks spanning both deterministic question answering and open-ended research scenarios with task appropriate evaluation metrics. We train an end-to-end agent using supervised fine-tuning and reinforcement learning, achieving strong and often state of the art performance across benchmarks including BrowseComp (48.6\%), GAIA (75.7\%), Xbench (82.0\%), and DeepResearch Bench (45.9\%). Compared to Mirothinker-v1.0, SMTL with maximum 100 interaction steps reduces the average number of reasoning steps on BrowseComp by 70.7\%, while improving accuracy.